﻿--天荒秘境

TianHuangConfig =
{
	timer = 
	{
		activityTime 	= 3600,		--活动时长（秒）
		monsterFreshCd	= 30,		--小怪刷新周期（秒）
		bossFreshCd		= 1800,		--BOSS刷新周期（秒）
	},

	floors = 
	{
		{
			floorIdx	=	1,				--第1层
			sceneId		=	184, 
			boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
			{
				737,
			},
			enterLevelLimit	=  {4,80},						--进入等级限制
			enterConsume 	=								--进入场景的消耗
			{
				{type = 0, id = 4294, count = 0, quality = 0, strong = 0 },
			},
			openServerDay   = 5,							--开服第N天后可以进入

			enterPos		=  {85,114}, 					--玩家进入场景的坐标
			monsters = 
			{
				
				
			},
		},

		{
			floorIdx	=	2,				--第2层
			sceneId		=	185, 
			boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
			{
				738,
			},
			enterLevelLimit	=  {4,80},						--进入等级限制
			enterConsume 	=								--进入场景的消耗
			{
				{type = 0, id = 4294, count = 1, quality = 0, strong = 0 },
			},
			openServerDay   = 5,
			enterPos		=  {85,114}, 					--玩家进入场景的坐标
			monsters = 
			{
				
				
			},
		},

		{
			floorIdx	=	3,				--第3层
			sceneId		=	186, 
			boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
			{
				739,
			},
			enterLevelLimit	=  {4,80},						--进入等级限制
			enterConsume 	=								--进入场景的消耗
			{
				{type = 0, id = 4294, count = 2, quality = 0, strong = 0 },
			},
			openServerDay   = 21,
			enterPos		=  {45,105}, 					--玩家进入场景的坐标
			monsters = 
			{
				
				
			},
		},

		{
			floorIdx	=	4,				--第4层
			sceneId		=	187, 
			boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
			{
				740,
			},
			enterLevelLimit	=  {4,80},						--进入等级限制
			enterConsume 	=								--进入场景的消耗
			{
				{type = 0, id = 4294, count = 3, quality = 0, strong = 0 },
			},
			openServerDay   = 51,
			enterPos		=  {45,105}, 					--玩家进入场景的坐标
			monsters = 
			{
				
				
			},
		},

		{
			floorIdx	=	5,				--第5层
			sceneId		=	188, 
			boss =							--该层BOSS，具体配置见MobBossCommonConfig（CommonBossConfig.lua）		
			{
				741,
			},
			enterLevelLimit	=  {4,80},						--进入等级限制
			enterConsume 	=								--进入场景的消耗
			{
				{type = 0, id = 4294, count = 4, quality = 0, strong = 0 },
			},
			openServerDay   = 96,
			enterPos		=  {26,91}, 					--玩家进入场景的坐标
			monsters = 
			{
				
				
			},
		},
	},
}
